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Pokeymans
My favorite pokemon is Haunter, cuz it was the only ghost type, aside from baby Gastly, in Red/Blue/Yellow you could get if you were a friendless child with no link cable. So I grew attached to its disembodied grabby hands and gumless teeth.
I learned to draw as a kid by copying NOT TRACING the pokemon in my 151 handbook. I drew a Flareon and some kid in my class accused me of tracing. And from then on I vowed to prove them ALL wrong and never ever trace.
My favs
In no particular order:
- Diglett. It is a good shape.
- Bidoof. It is a good HM friend, and its muzzle makes a cupcake shape.
- Pikachu. I had toys of it.
- Jigglypuff. It was funny in the cartoon.
- Scyther/Scizor. I like their scissor hands that they can't wipe their ass with, and they were fun to draw as a kid.
- Bannette. Zipper mouth!
- Gloom. Stinky. Reminds me of Shane.
- Grimer/Muk. Stinky. Muk backwards.
- Sandslash. Another cool scissor hands guy. One of my prized Yellow runs was with a Sandslash named “D”.
Fan games
Ironically my favorite Pokemon games are the ones made by fans that tremble under Nintendo's litigatious gaze.
Pokemon Showdown
The best thing to play in high school typing class cuz it's a browser game that focuses on quick PvP battles. I always play the random singles of any generation, I love not having to make a team, and just relying on general moveset knowledge.
At one point in school I played so much randoms that I ended up on top of the leaderboard, and had randos taunting me in my dms. It wasn't necessarily by skill that I ended up highscoring. More that I played a game every 5 minutes inbetween typing one paragraph of homework that the sheer volume played got me a lot of points
Pokemon Infinite Fusion
An RPGmaker remake of RBY, with a lot of extra features including the ability to mix the type/stats/movesets/sprites of every pokemon. It's REALLY fun to play on randomized mode and see what you get. And it tickles the gamer in me to make gimmick mons, like Hustle + Hone Claws Togekiss/Slaking with Extreme Speed.
The custom sprites are community-made (so you can submit your art too!), and they are constantly adding more data packs with more Pokemon to catch and more sprites. I love seeing all the art people make, they can be straightforward or cool or suspiciously sexy or just plain funny.
You can play the game on PC and mobile, and it runs rather well on my Android! I hear they are making a sequel in another region, and can't wait to play it.
The main con is that almost everything about the game, including the game itself, is hosted on their 100k user Discord server. A lot of Pokemon fan games are like this, I guess to avoid Nintendo litigation.
PokeRogue
A browser game that is 99% battling and catching, with a 200 level story mode, a daily challenge, and infinite mode. You can exchange points to unlock special moves and abilities for pokemon exclusive to this game.
Some may think it's mind-numbing, but this is ADHD heaven for me. I love rogue-like/lite games, I love slow progression, and I love customizing and min-maxing my team with silly gimmicks like “bugs only”.
The game IS very slow to load and run however on my potato PC and rural internet. I believe there is an offline version that performs better because it does not need to save data to da cloud. But the online version is cool cuz they have community events and lots of updates to implement new moves and events.